In there, tap into Options and then Camera and Controls. Press the Options button on your controller and scroll down to the System tab. It’s a baffling decision on the game designer’s part, but not one you have to put up with. The stick you use to turn the camera to face off-screen enemies will automatically switch you off from your current target, almost punishing you for trying to keep an eye on the battle. But this causes a few other issues by default. To ensure your character doesn’t hop between targets as they move around, you can lock on to your current target by clicking in the right analog stick (R3). How to lock on to a target in Final Fantasy VII RemakeĮnemies typically target whoever you happen to be controlling, making multi-target situations a common occurrence. With enemies freely swarming all around you - usually off-screen entirely - learning to make use of its targeting system is key to keeping your attacks well … on target. Barely anything gets done without your input. On anything but Classic mode, the Final Fantasy VII Remake battle system is incredibly hands-on. Final Fantasy 16: release date, trailers, gameplay, and moreįinal Fantasy XVI State of Play: How to watch and what to expectįinal Fantasy XVI turns accessibility options into equippable gear
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